Issue 8: To Protect and Serve, the eighth free expansion since the launch of City of Heroes in April 2004, introduces a host of innovative features, gameplay improvements and player programs. Issue 7: Destiny Manifest allowed villains to wreak havoc in the PvP zone Recluse's Victory and physics-filled Mayhem Missions. Now it's the Heroes' turn to take back the streets!
Vandals are creating mayhem and destroying Paragon City while high profile villains are attempting major bank heists! Emergency broadcasts from the new Police Band scanners (see below) call Heroes to action, resulting in a frantic new twist on Mayhem Missions. Heroes must stop the mayhem (in massively destructive versions of Paragon City zones) and prevent the heists from occurring.
Offering similar functionality to the Newspaper Missions in City of Villains�, new Police contacts throughout various Hero zones grant Heroes Police Band access, opening a plethora of new missions and rewards.
For the first time, Heroes and Villains can officially battle each other using Arena kiosks set within the neutral ground of the Pocket D nightclub.
Faultline transforms from a hazard zone to a city zone! Paragon City's Measure X has passed, reconstruction of Faultline has begun, and the effort has revealed some major surprises.
Launching together with Issue 8, the Veteran Rewards Program retroactively* rewards City of Heroes and City of Villains players for their past active playing time. Specifically, for each increment of three months played, players will unlock special costumes, powers, badges, and more! The program is retroactive by player account and rewards will be applicable to all characters within each respective account.